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Reality Is Broken : Why Games Make Us Better and How They Can Change the World

Description: Reality Is Broken : Why Games Make Us Better and How They Can Change the World With 174 million gamers in the United States alone, we now live in a world where every generation will be a gamer generation. But why, Jane McGonigal asks, should games be used for escapist entertainment alone? In this groundbreaking book, she shows how we can leverage the power of games to fix what is wrong with the real world-from social problems like depression and obesity to global issues like poverty and climate change-and introduces us to cutting-edge games that are already changing the business, education, and nonprofit worlds. Written for gamers and non-gamers alike, Reality Is Broken shows that the future will belong to those who can understand, design, and play games. With 174 million gamers in the United States alone, we now live in a world where every generation will be a gamer generation. But why, Jane McGonigal asks, should games be uséd for escapist entertainment alone? In this groundbreaking book, she shows how we can leverage the power of games to fix what is wrong with the real world-from social problems like depression and obesity to global issues like poverty and climate change-and introduces us to cutting-edge games that are already changing the business, education, and nonprofit worlds. Written for gamers and non-gamers alike, Reality Is Broken shows that the future will belong to those who can understand, design, and play games.eBay integration by

Price: 10.16 USD

Location: Milton, Florida

End Time: 2025-01-07T13:37:39.000Z

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Reality Is Broken : Why Games Make Us Better and How They Can Change the World

Item Specifics

Return shipping will be paid by: Buyer

All returns accepted: Returns Accepted

Item must be returned within: 30 Days

Refund will be given as: Money back or replacement (buyer's choice)

Return policy details:

Age Level: Adults

Brand: ReTek'T

Book Title: Reality Is Broken : Why Games Make Us Better and How They Can Change the World

Number of Pages: 416 Pages

Language: English

Publisher: Penguin Publishing Group

Topic: Sociology / General, Cognitive Psychology & Cognition, Video & Electronic

Item Height: 0.9 in

Publication Year: 2011

Illustrator: Yes

Genre: Social Science, Games & Activities, Psychology

Item Weight: 13.2 Oz

Item Length: 8.4 in

Author: Jane Mcgonigal

Item Width: 5.5 in

Format: Uk-B Format Paperback

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